made survey page better

This commit is contained in:
anonymousratwastaken 2025-12-19 15:33:15 +00:00
parent cdadb96545
commit 56cbaf6af8
3 changed files with 333 additions and 79 deletions

View file

@ -1,7 +1,7 @@
"use client";
import { useState, useTransition, useEffect, use } from "react";
import { Asterisk, CheckCircle2, Camera, CameraOff, PartyPopper, ExternalLink, ArrowLeft, Copy } from "lucide-react";
import { Asterisk, CheckCircle2, Camera, CameraOff, PartyPopper, ExternalLink, ArrowLeft, Copy, Gift } from "lucide-react";
import { Button } from "@/components/ui/button";
import { InputOTP, InputOTPGroup, InputOTPSlot } from "@/components/ui/input-otp";
import { ToggleGroup, ToggleGroupItem } from "@/components/ui/toggle-group";
@ -52,6 +52,12 @@ export default function AccessPage({ params }: PageProps) {
const [copied, setCopied] = useState(false);
const [profileData, setProfileData] = useState<{ avatarUrl: string; gamertag: string } | null>(null);
// Survey State
const [minecraftUsername, setMinecraftUsername] = useState("");
const [isSubmitting, setIsSubmitting] = useState(false);
const [rewardQueued, setRewardQueued] = useState(false);
const [surveyStatus, setSurveyStatus] = useState<{ ok: boolean; message?: string }>({ ok: false });
// Loading state to prevent premature redirects
const [isLoading, setIsLoading] = useState(true);
@ -62,6 +68,8 @@ export default function AccessPage({ params }: PageProps) {
router.push(`/access/${method}/verify`);
} else if (step === 'success' && !whitelistSuccess) {
router.push(`/access/${method}/verify`);
} else if (step === 'survey' && !whitelistSuccess) {
router.push(`/access/${method}/verify`);
}
}
}, [step, verified, whitelistSuccess, method, router, isLoading]);
@ -91,6 +99,8 @@ export default function AccessPage({ params }: PageProps) {
const savedJavaName = localStorage.getItem(`${prefix}java-name`);
const savedBedrockName = localStorage.getItem(`${prefix}bedrock-name`);
const savedPreference = localStorage.getItem(`${prefix}preference`);
const savedMinecraftUsername = localStorage.getItem(`${prefix}minecraft-username`);
const savedRewardQueued = localStorage.getItem(`${prefix}reward-queued`);
if (savedVerified === 'true') {
setVerified(true);
@ -110,6 +120,12 @@ export default function AccessPage({ params }: PageProps) {
if (savedPreference) {
setPreference(savedPreference as "java" | "bedrock" | "both");
}
if (savedMinecraftUsername) {
setMinecraftUsername(savedMinecraftUsername);
}
if (savedRewardQueued === 'true') {
setRewardQueued(true);
}
// Fetch profile data for success step
if (step === 'success') {
@ -151,6 +167,16 @@ export default function AccessPage({ params }: PageProps) {
localStorage.setItem(`${prefix}preference`, preference);
}, [preference, method]);
useEffect(() => {
const prefix = method === 'qr' ? 'frg-qr-' : 'frg-';
localStorage.setItem(`${prefix}minecraft-username`, minecraftUsername);
}, [minecraftUsername, method]);
useEffect(() => {
const prefix = method === 'qr' ? 'frg-qr-' : 'frg-';
localStorage.setItem(`${prefix}reward-queued`, rewardQueued.toString());
}, [rewardQueued, method]);
useEffect(() => {
const fetchConfig = async () => {
try {
@ -371,17 +397,63 @@ export default function AccessPage({ params }: PageProps) {
localStorage.removeItem(`${prefix}java-name`);
localStorage.removeItem(`${prefix}bedrock-name`);
localStorage.removeItem(`${prefix}preference`);
localStorage.removeItem(`${prefix}minecraft-username`);
localStorage.removeItem(`${prefix}reward-queued`);
setVerified(false);
setWhitelistSuccess(false);
setCode("");
setJavaName("");
setBedrockName("");
setMinecraftUsername("");
setRewardQueued(false);
setStatus({ ok: false });
router.push(`/access/${method}/verify`);
};
const handleSurveyReward = async () => {
if (!minecraftUsername.trim()) return;
setIsSubmitting(true);
setSurveyStatus({ ok: false });
try {
const response = await fetch("/api/reward", {
method: "POST",
headers: {
"Content-Type": "application/json",
},
body: JSON.stringify({
player: minecraftUsername,
}),
});
const result = await response.json();
if (response.ok && result.success) {
setRewardQueued(true);
setSurveyStatus({
ok: true,
message: result.message || "Successfully queued diamonds!",
});
} else {
setSurveyStatus({
ok: false,
message: result.error || "Failed to queue reward",
});
}
} catch (error) {
console.error("Error queuing reward:", error);
setSurveyStatus({
ok: false,
message: "We couldn't reach the server. Double-check your connection and try again.",
});
} finally {
setIsSubmitting(false);
}
};
// Render different steps
if (step === 'verify') {
return (
@ -675,8 +747,8 @@ export default function AccessPage({ params }: PageProps) {
{/* Actions */}
<div className="space-y-3">
<Button asChild className="w-full">
<Link href="/survey" target="_blank" rel="noopener noreferrer">
<ExternalLink className="w-4 h-4 mr-2" />
<Link href={`/access/${method}/survey`}>
<Gift className="w-4 h-4 mr-2" />
Claim my reward
</Link>
</Button>
@ -690,6 +762,106 @@ export default function AccessPage({ params }: PageProps) {
);
}
if (step === 'survey') {
if (!whitelistSuccess) {
return null; // Redirect handled by useEffect
}
const TALLY_FORM_URL = "https://tally.so/r/nP5KdL";
return (
<div className="min-h-screen bg-background flex items-center justify-center p-4">
<div className="w-full max-w-md space-y-6">
{/* Header */}
<div className="text-center space-y-2">
<Link href={`/access/${method}/success`} className="inline-flex items-center text-sm text-muted-foreground hover:text-foreground">
<ArrowLeft className="w-4 h-4 mr-2" />
Back to success
</Link>
<h1 className="text-2xl font-semibold">Claim Your Reward</h1>
<p className="text-muted-foreground">
Help us improve your server experience! Complete this survey to receive 2 diamonds as a thank you.
</p>
</div>
{/* Reward Section */}
<div className="space-y-4">
{!rewardQueued ? (
<div className="space-y-2">
<Label className="text-xs uppercase tracking-wide text-muted-foreground">
Your Minecraft username
</Label>
<Input
placeholder="Enter your username"
value={minecraftUsername}
onChange={(e) => setMinecraftUsername(e.target.value)}
className="font-mono"
required
/>
</div>
) : (
<div className="text-center space-y-2">
<Gift className="w-12 h-12 text-emerald-500 mx-auto" />
<p className="text-emerald-600 font-medium">2 diamonds queued for {minecraftUsername}!</p>
</div>
)}
{/* Status */}
<div className="text-center">
{surveyStatus.message && (
<p className={surveyStatus.ok ? "text-emerald-500" : "text-destructive"}>
{surveyStatus.ok && <CheckCircle2 className="inline size-4 mr-1" />}
{surveyStatus.message}
</p>
)}
</div>
{/* Actions */}
{!rewardQueued ? (
<Button
onClick={handleSurveyReward}
disabled={isSubmitting || !minecraftUsername.trim()}
className="w-full"
>
{isSubmitting ? "Queuing..." : "Queue Diamonds"}
</Button>
) : (
<Button asChild className="w-full">
<a
href={TALLY_FORM_URL}
target="_blank"
rel="noopener noreferrer"
>
<ExternalLink className="w-4 h-4 mr-2" />
Take Full Survey
</a>
</Button>
)}
</div>
{/* Survey Info */}
{!rewardQueued && (
<div className="text-center space-y-2">
<p className="text-sm text-muted-foreground">
Want to help us improve even more? Take our full survey after claiming your diamonds.
</p>
<Button variant="outline" asChild>
<a
href={TALLY_FORM_URL}
target="_blank"
rel="noopener noreferrer"
>
<ExternalLink className="w-4 h-4 mr-2" />
Open Survey
</a>
</Button>
</div>
)}
</div>
</div>
);
}
// Invalid step - redirect handled by useEffect
return null;
}

View file

@ -0,0 +1,66 @@
import { NextRequest, NextResponse } from "next/server";
import { minecraft } from "@/lib/servertap";
// Simple in-memory storage for tracking claims
// In production, this should be replaced with a database
const claimedUsers = new Set<string>();
export async function POST(request: NextRequest) {
try {
const { player } = await request.json();
if (!player || typeof player !== "string" || !player.trim()) {
return NextResponse.json(
{ success: false, error: "Valid player name is required" },
{ status: 400 }
);
}
const playerName = player.trim().toLowerCase();
// Check if player has already claimed diamonds
if (claimedUsers.has(playerName)) {
return NextResponse.json(
{
success: false,
error: "You have already claimed your diamonds! Each player can only claim once."
},
{ status: 409 }
);
}
// Call the Minecraft API to reward the player
const result = await minecraft.rewardPlayer(player);
if (!result.success) {
return NextResponse.json(
{
success: false,
error: result.error || "Failed to reward player"
},
{ status: 500 }
);
}
// Mark the player as having claimed
claimedUsers.add(playerName);
return NextResponse.json({
success: true,
message: `Successfully queued 2 diamonds for ${player}!`,
});
} catch (error) {
console.error("Reward endpoint error:", error);
return NextResponse.json(
{ success: false, error: "Internal server error" },
{ status: 500 }
);
}
}
export async function GET() {
return NextResponse.json(
{ error: "Method not allowed" },
{ status: 405 }
);
}

View file

@ -4,24 +4,25 @@ import { useState } from "react";
import { Button } from "@/components/ui/button";
import { Input } from "@/components/ui/input";
import { Label } from "@/components/ui/label";
import { Card, CardContent, CardDescription, CardHeader, CardTitle } from "@/components/ui/card";
import { ArrowLeft, ExternalLink, Gift } from "lucide-react";
import { ArrowLeft, ExternalLink, Gift, CheckCircle2 } from "lucide-react";
import Link from "next/link";
export default function SurveyPage() {
const [minecraftUsername, setMinecraftUsername] = useState("");
const [isSubmitting, setIsSubmitting] = useState(false);
const [rewardQueued, setRewardQueued] = useState(false);
const [status, setStatus] = useState<{ ok: boolean; message?: string }>({ ok: false });
const handleRewardOnly = async (e: React.FormEvent) => {
e.preventDefault();
if (!minecraftUsername.trim()) return;
setIsSubmitting(true);
setStatus({ ok: false });
try {
// Call the reward endpoint to give diamonds
const response = await fetch("/reward", {
const response = await fetch("/api/reward", {
method: "POST",
headers: {
"Content-Type": "application/json",
@ -31,107 +32,122 @@ export default function SurveyPage() {
}),
});
if (response.ok) {
const result = await response.json();
if (response.ok && result.success) {
setRewardQueued(true);
setStatus({
ok: true,
message: result.message || "Successfully queued diamonds!",
});
} else {
console.error("Failed to queue reward");
setStatus({
ok: false,
message: result.error || "Failed to queue reward",
});
}
} catch (error) {
console.error("Error queuing reward:", error);
setStatus({
ok: false,
message: "We couldn't reach the server. Double-check your connection and try again.",
});
} finally {
setIsSubmitting(false);
}
};
const TALLY_FORM_URL = "https://tally.so/r/nP5KdL"; // Replace with your actual Tally form URL
const TALLY_FORM_URL = "https://tally.so/r/nP5KdL";
return (
<div className="min-h-screen flex items-center justify-center p-4 bg-background">
<Card className="max-w-2xl w-full">
<CardHeader>
<div className="flex items-center gap-2 mb-2">
<Button variant="ghost" size="sm" asChild>
<Link href="/">
<ArrowLeft className="w-4 h-4" />
</Link>
</Button>
</div>
<CardTitle className="text-2xl">FRG Network Survey</CardTitle>
<CardDescription>
<div className="min-h-screen bg-background flex items-center justify-center p-4">
<div className="w-full max-w-md space-y-6">
{/* Header */}
<div className="text-center space-y-2">
<Link href="/" className="inline-flex items-center text-sm text-muted-foreground hover:text-foreground">
<ArrowLeft className="w-4 h-4 mr-2" />
Back to home
</Link>
<h1 className="text-2xl font-semibold">FRG Network Survey</h1>
<p className="text-muted-foreground">
Help us improve your server experience! Complete this survey to receive 2 diamonds as a thank you.
</CardDescription>
</CardHeader>
<CardContent className="space-y-6">
{/* Quick reward section */}
<div className="bg-muted/50 p-4 rounded-lg space-y-4">
<div className="flex items-center gap-2">
<Gift className="w-5 h-5 text-emerald-500" />
<h3 className="font-semibold">Get Your Diamonds</h3>
</p>
</div>
{/* Reward Section */}
<div className="space-y-4">
{!rewardQueued ? (
<div className="space-y-2">
<Label className="text-xs uppercase tracking-wide text-muted-foreground">
Your Minecraft username
</Label>
<Input
placeholder="Enter your username"
value={minecraftUsername}
onChange={(e) => setMinecraftUsername(e.target.value)}
className="font-mono"
required
/>
</div>
<p className="text-sm text-muted-foreground">
Enter your Minecraft username to queue 2 diamonds for when you join the server:
</p>
{!rewardQueued ? (
<form onSubmit={handleRewardOnly} className="flex gap-2">
<Input
placeholder="Your Minecraft username"
value={minecraftUsername}
onChange={(e) => setMinecraftUsername(e.target.value)}
className="flex-1 font-mono"
required
/>
<Button
type="submit"
disabled={isSubmitting || !minecraftUsername.trim()}
>
{isSubmitting ? "Queuing..." : "Queue Diamonds"}
</Button>
</form>
) : (
<div className="flex items-center gap-2 text-emerald-600">
<Gift className="w-4 h-4" />
<span className="text-sm font-medium">2 diamonds queued for {minecraftUsername}!</span>
</div>
) : (
<div className="text-center space-y-2">
<Gift className="w-12 h-12 text-emerald-500 mx-auto" />
<p className="text-emerald-600 font-medium">2 diamonds queued for {minecraftUsername}!</p>
</div>
)}
{/* Status */}
<div className="text-center">
{status.message && (
<p className={status.ok ? "text-emerald-500" : "text-destructive"}>
{status.ok && <CheckCircle2 className="inline size-4 mr-1" />}
{status.message}
</p>
)}
</div>
{/* Survey section */}
<div className="space-y-4">
<div>
<h3 className="font-semibold mb-2">Take the Full Survey</h3>
<p className="text-sm text-muted-foreground mb-4">
Help us improve the server by sharing your thoughts and preferences.
</p>
</div>
<Button asChild className="w-full" size="lg">
{/* Actions */}
{!rewardQueued ? (
<Button
onClick={handleRewardOnly}
disabled={isSubmitting || !minecraftUsername.trim()}
className="w-full"
>
{isSubmitting ? "Queuing..." : "Queue Diamonds"}
</Button>
) : (
<Button asChild className="w-full">
<a
href={TALLY_FORM_URL}
target="_blank"
rel="noopener noreferrer"
>
<ExternalLink className="w-4 h-4 mr-2" />
Open Survey in Tally
Take Full Survey
</a>
</Button>
<p className="text-xs text-muted-foreground text-center">
Opens in a new window • Takes about 2-3 minutes
</p>
</div>
)}
</div>
{/* Navigation */}
<div className="pt-4 border-t">
<Button variant="outline" asChild className="w-full">
<Link href="/">
<ArrowLeft className="w-4 h-4 mr-2" />
Back to Home
</Link>
{/* Survey Info */}
{!rewardQueued && (
<div className="text-center space-y-2">
<p className="text-sm text-muted-foreground">
Want to help us improve even more? Take our full survey after claiming your diamonds.
</p>
<Button variant="outline" asChild>
<a
href={TALLY_FORM_URL}
target="_blank"
rel="noopener noreferrer"
>
<ExternalLink className="w-4 h-4 mr-2" />
Open Survey
</a>
</Button>
</div>
</CardContent>
</Card>
)}
</div>
</div>
);
}